Lasergame Hildesheim


Address:
Cheruskerring 51, 31137 Hildesheim, Germany
Phone:
+49 5121 2080984

Incorrect data? Please notify us at hi@itinari.com.

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LaserTag is the new fun sports experience!


Equipped with infrared excavators you fight in teams or alone through our playing field. Hits are recorded by the Taggersystem and stored until your last life energy is used up. Laser Tag does not cause bruises, pain or dirty clothes unlike paintball.


With our new Light System children and adults can play from the age of 12 years.


Our HiTech® Taggersystem (over 16 years) offers you the highest variety of game variants. Amount of ammunition, shot rate, reload time, life energy, shot strength and much more. can be freely programmed with us. On our field you will find hidden medi and ammo packs or respawn stations and domination points. Thus, the Lasergame Hildesheim offers a unique variety of games for Hildesheim, the area of ​​Hannover, Hameln, Braunschweig, Celle, up to the resin.


Lasergame is not just a new sports leisure activity. At LaserTag we make your party an event. Bachelor party, company party, party, birthday, customer event, and much more.


Before the game, each player must sign a liability waiver. For players between the ages of 12 and 18, a legal guardian must represent.


Players under the age of 12 are not allowed to participate in the game.



Possible game variants (excerpt)


Last Man Standing


You have no friends, only opponents. All players are spread over the entire field. The start sign reads: "Everyone against everyone". All players try to hold their own against the other players and turn them off by scoring. All players eliminated by opposing goals must leave the field. The goal is to be the last player on the field. This game is well suited for first orientation on the field.


Team Deathmatch (Team vs Team)


The players are split into 2 teams. Each team starts in its base and starts from there to work its way to the opposing camp. The players of a team together try to eliminate players of the opposing team, without suffering too much losses from enemy hits. If a team has lost all players, the game is considered lost. Pay attention to your team members, because only together are you strong! Team Deatchmatch requires a high group dynamic and is very versatile due to small variations.


Capture the Flag


Capture the Flag is an extension of Team Against Team Game Mode. Each team starts from its home base and tries to capture the flag of the opposing base and bring it back to its own starting point. If the flag is conquered, the flag bearer must be protected on his way home. If the flag bearer leaves the game, the flag is lost as well. The game is won if the opposing flag has been successfully transported to the base or all opposing players have been eliminated from the game. This game entices you to run across the field quickly to reach the finish. To avoid collisions, we ask you to adjust the running speed to the visibility.



Domination (Defend Position)


A central checkpoint must be reached and taken by the teams. Now it is time to defend the position against the attacks of the opposing team. If this does not succeed, the control point control is transferred to the other team. Domination is a "temporary game". A fixed playing time or a certain duration of control over the position determines the end of the game. Tactics and movement are needed to take the control point and successfully defend it.



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